The possible awkward-ities inherent in door holding are well established. There’s a distance factor. The dreaded train of people. The putative requirement of thank you. But nothing supplements every-day awkward quite like malice.
Will’s been on a Graham Annable kick, and as he is wont to do, has tried to cramp his style. Appropriately, as this comic calls for both exaggerated expression and cramping. I didn’t kick alongside Will, but I did recently enjoy the Puzzle Agent games — with art design by said Annable — despite a glaring misnomer. I felt less a puzzle agent and more an agent of chaos, or at least, chaotic plot lines.